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Flash Reviews: 18
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Latest Flash Reviews
Holding balls in a square isn't very fun...
The gravity controls are not forgiving at all.
Controlling them is tough since the orbs themselves overpower your control.
I would prefer a counter to a countdown. You say yourself that there's a learning curve, and it feels like I'm being punished when I don't masterfully handle the level fast enough.
Maybe people would be more forgiving if there was another mode where you could use gravity to make the orbs destroy something? or use gravity to keep units from getting somewhere.
If you make another version or something, I'd appreciate it if I was notified.
Author's Response:
Thanks for your input. I like the unforgiving controls, thay are indeed hard to master but not impossible, you just need to give them some time. A tip is never to hold down the mouse button and only do short clicks. Thanks for playing.
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Is the reference to a "green box" and "two roses" significant?
Why two roses?
Who knows, maybe it's nothing...
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Reminds me of classic 8-bit missile defense.
Explosion was flash circle, and missiles from sky had lines behind them.
Must have put a lot of work in this...
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